Project New Wind for Minecraft 1.21.1
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Fights with familiar monsters receive a new set of rules in Project New Wind. Hostile creatures can switch between ranged and melee weapons depending on the distance, while skeletons additionally hunt villagers and draw stone swords in close combat.

On the surface, land monsters spawn only during a new moon, while deep underground, enemies with enhanced armor, weapons, and enchantments can be encountered. Before their final death, undead creatures enter stasis unless they are finished off with fire, sunlight, or a holy weapon. Pillagers use invisibility when injured, vindicators strengthen themselves with potions, and evokers can swap places with an ally.

How to install the modification:
First step: download and install NeoForge.
Second step: download the mod file.
Third step: copy Project New Wind mod package to the .minecraft/mods folder (if it does not exist, install Forge again or create it yourself).
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